Huge thanks to @Katsutosh for his contributions to this update, lots of bug fixes here
Addition of modelname to vehicle spawn menu
Fixed bug with teleport markers when using them after exiting a vehicle
Fixed bug to prevent entitys being attached when attachment already exists
Missing vehicle previews added where possible
Fix crash caused by selecting wheels on vehicles with invalid modkit
Expand Rappel option to all applicable vehicles
v2.1.0
Significant update to the Logging code for better troubleshooting
Added Boat Anchors
Added GXTname to vehicle selection lists
Finally fixed the missing Freemode Peds!!!
Added ability to spawn random peds from a given category
Updated Prop list for Bottom Dollar Bounties
Updated Ped list for Bottom Dollar Bounties
Fixed broken decals from Chop Shop
Added missing weapons from previous updates
Added missing weapon Attachments
v2.0.4
Hotfix to add b3258 Build numbers for FiveM Compatibility
v2.0.3
Fix Time Sync issues when referring to system time
Fix PaintFade not fully zeroing with a non-round number
Add warning to detect the presence of 9th Gen content
Update to Blips File
Update to PedDecalOverlays
Update Vehicle List (including preview images)
Update Weapons List
v2.0.2
Fix Menyoo Customs engine not staying off when Driver Present
Improve efficiency of vehicle spawner code with fewer unnecessary actions
Fix RGB Colours preventing Carvariations colour change
Fix vehicle speed dropping when spawning a new vehicle whilst moving.
Amended Vehicle Auto Upgrade to Max all performance upgrades, retaining randomised visual mods
Add function to hide Chameleon paint option unless “spchameleon” dlcpack is installed
v2.0.1
Fix to FiveM hang on launch
Fix crash on old SP Versions
Fix Missing default colours on makeup options
Temporary fix to many Bike wheels missing in customs menu.